Disabled the one labeled "unstable risky!!" or some such and in game timing went back to normal. Enabled all of the speed hacks and some of the in game timing was messed up (NPCs going too slow). CPU utilization was only about 10% and GPU was showing somewhere around 0%. Before that my game was running too slow to play. The DX10 graphics plugin fixed the artifacts and the playground version of the emulator that I guess is open for the public to contribute too or something has "speed hacks". At first it had horrible artifacts and was unplayable (it is listed as broken on the compatibility list). The first game I was farting with was Harvest Moon: A Wonderful Life SE for my wife.
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